Survival Less Cost
by TL_Potatoe
Survival Less Cost Rebuilt from the ground up for Chapter 2. The mod is not ready since scrap can't compile anything at the time. Gather faster, carry more, grow quicker ____________________________________________ Player [*50 inventory slots [*Max health 150 instead of 100 [*The food buff adds 50 health instead of 25, so up to 200 [*You wake up at 75 health instead of 30 Stacks [*Most items stacks are boosted. Harvesting [*Tree trunks and logs take half the health and cut 2 to 3 times faster with a saw [*A trunk now falls in one hit instead of three [*Burnt trees: 25 health and 2 hits instead of 100 and 4 [*Stone chunks: half the health, double the damage per hit [*Crystals: 25 health instead of 100, and the plasma drill hits them 2.5 times harder [*Refining by hand gives 40 blocks instead of 20 (80 for scrap wood) and takes 1 second instead of 2.8 Farming [*Every crop grows in half a day instead of 0.875, in the ground and in growbeds [*Cotton grows 5 times faster, pigment flowers and corn nearly twice [*Soil holds water twice as long [*Beehives regrow in half a day instead of 2.5, and drop 2 to 6 stacks of 1 to 3 wax instead of 2 to 4 single ones [*Oil geysers refill in 15 seconds instead of 30 [*Seed loot comes in bigger bundles Machines [*Refinery: double output, 3 seconds per craft instead of 7, shorter animations [*Interactive beehive: produces twice as fast and stores 60 honey instead of 20 [*Plasma drill: 2 to 3 times more drilling per battery [*Ore crusher and pipes run much faster [*Vacuum pipes: 5 times quicker suction, double projectile speed [*Flat vacuum: 4 times quicker, stronger pull [*Sticky wheels grip harder Storage [*Food containers: 500 slots instead of 20 [*Freezer: 3 slots of 50 instead of 1 of 20 [*Garage chest: 60 slots with 1000 per stack [*Resource collector: 100 items instead of 25, and it reaches further [*Gravel collector: 100 items instead of 36 Commands [*/gdev (25565) - unlocks Chapter 2's full set of dev commands. Saved with your world, so you only type it once. Left at vanilla for now, on purpose Chapter 2 reworked a lot of the game. Rather than port the old numbers blindly, these are staying untouched until I have played enough of it and heard from you: [*Crafting costs - the new recipes already look fairly balanced [*Loot tables - I have not even met every new robot yet [*Chest capacity - the game added a bigger chest of its own [*Cross-mod crafting (/craftmodded) and /craftreload are not back yet Tell me in the comments what feels off and it goes on the list. ____________________________________________ Thanks everyone for the feedback over the years, and for the patience through the Chapter 2 wait. Keep it coming!
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