Solid
by СТОЛ
A Mod for Myself — and for You If you have ideas for more cool stuff to add, drop them in the comments — or even better, in the discussions! What's already in the mod: [*FPV drone – fly it around structures for cinematic shots, or use it to strike! Gets taken down by a direct hit; ECM coming later. [*Lead-computing homing magnet with seeker – magnetic lock with impact point prediction and a built-in seeker head. [*Airborne radar – aircraft radar! Detects aerial targets and provides guidance for SARH missiles. [*Custom IR/SARH missiles – easily turn your visuals into a dangerous missile with your own tuning. [*Flares (decoy flares) – pop countermeasures to confuse heat-seeking missiles. [*Missile contrail – visible vapor or smoke trail for all missiles. [*Sensitivity-adjustable bomb – fine-tune the trigger threshold for controlled detonation. [*Inertia blocks – add mass to your builds for more weighty, realistic handling. [*Tunable wing – adjust lift and control surface response. [*One block missiles – specialized ordnance for engaging aircraft and other targets. [*HMS (Helmet-Mounted Sight) for missiles – the seeker tracks where you look. [*Infinite floor – roam or drive far beyond map borders without falling through. [*Mouse delta control – precise steering of your builds via mouse movement. [*One-shot button – activates once and disappears immediately. Perfect for "fire and forget" actions. [*Build camera – gives you a full view of your entire construction. Extremely handy for large aircraft and ships. [*Laser-guided missile and bomb + targeting pod – scope out opponents from afar and deliver presents. [*Enhanced logic gate with adjustable output signal [*Thruster with adjustable thrust, burn time, stability, and visual effects [*Buoyancy-tunable barrels – several variants with different durability; make ships that sink when damaged. [*Adjustable parachute – use as an airbrake for vehicles or to airdrop them! [*Thrust – connect it to the seat for the interface. To change thrust, connect the white and another signal! Thrust is output as a numerical value, can be used with a modpack or otherwise! [*Mouse aircraft control – connect the HMS to the mouse block and the seat for WASD, connect to the red, green, and blue bearings to control them. [*TM-62m mine – hit the mine 3 times with a hammer to bury it and mine the surface! Has a minimum 5-ton fuse, otherwise it will ignore the target. [*Seat absence timer – connect it to the seat and connect logic to it if you want to disable it. If there is no player in the seat for N ticks, it outputs a signal or vice versa — according to the input mode. [*Weapon selector – connect it to the Logic block from the mod and select weapon pylon on it, also connect it to the weapon or other logic so the selector takes this pylon into account. The white input on the selector switches the suspended armament; the other input activates it; it first resets the armament with the lowest number. [*Aircraft sound – activate with logic to create sound. Inside you can configure the sound, as well as what the sound parameter depends on. count is a constant from the count field; otherwise, count is a multiplier of the parameter on which the sound depends. [*⚡BLUEPRINT LOADER AND FIXER⚡allows you to load any BLUEPRINT even if you don't have enough mods or the connection is incorrect! :) To work, you need to put the blueprint file into the mod folder (../3664855539/BLUEPRINTS_HERE/)!!! Enjoy!
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