ZRANTIS Dev mode + Godmode
by Zrantis ★
There is the Dev mode + Godmode This mod allows you to have developer mode and be in godmode ! To install it : 1- Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\387990\2201945254\THE MOD IS IN THIS FOLDER 2- Copy the Survival folder 3- Paste it in the Scrap Mechanic folder To uninstall it : 1- Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\387990\2201945254\THE MOD IS IN THIS FOLDER\MAIN 2- Copy the Survival folder 3- Paste it in the Scrap Mechanic folder Commands you can do : [*/ammo : Give ammo (default 50) [*/spudgun : Give the spudgun [*/gatling : Give the potato gatling gun [*/shotgun : Give the fries shotgun [*/sunshake : Give 1 sunshake [*/baguette : Give 1 revival baguette [*/keycard : Give 1 keycard [*/powercore : Give 1 powercore [*/components : Give <quantity> components (default 10) [*/glowsticks : Give <quantity> glowsticks (default 10) [*/tumble : Set tumble state [*/god : Mechanic characters will take no damage [*/respawn : Respawn at last bed (or at the crash site) [*/encrypt : Restrict interactions in all warehouses [*/decrypt : Unrestrict interactions in all warehouses [*/limited : Use the limited inventory [*/unlimited : Use the unlimited inventory [*/ambush : Starts a 'random' encounter [*/recreate : Recreate world [*/timeofday : Sets the time of the day as a fraction (0.5/timeprogress : Enables or disables time progress [*/day : Disable time progression and set time to daytime [*/spawn : Spawn a unit: 'woc', 'tapebot', 'totebot', 'haybot' [*/harvestable : Create a harvestable: 'tree', 'stone' [*/cleardebug : Clear debug draw objects [*/export : Exports blueprint $SURVIVAL_DATA/LocalBlueprints/<name>.blueprint [*/import : Imports blueprint $SURVIVAL_DATA/LocalBlueprints/<name>.blueprint [*/starterkit : Spawn a starter kit [*/mechanicstartkit : Spawn a starter kit for starting at mechanic station [*/pipekit : Spawn a pipe kit [*/food
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