Seekerbot Takedown
by Fagiano0
This mod finally allows you to take down the Seekerbot! The Seekerbot will respawn after 20 in-game days (can be changed with /seeker_respawndays). Once killed, it drops its light along with some metal 3, a few batteries, component kits, circuit boards and multi component kits. But the bigger reward is not having to deal with it for a while. You can track the Seekerbot on your compass with /seeker_trackcompass. The mod also adds an alert for when the Seekerbot is approaching your location. No surprises! How to damage the Seekerbot: - Small Explosive Canister (can be shot with a Vacuum Pump) - Large Explosive Canister - Fireworks - Fire Launcher - Cornade Added Commands: - /seeker_respawndays <days> - Sets the amount of days until the Seekerbot respawns after being destroyed. (default: 20) - /seeker_trackcompass - Toggles whether the Seekerbot is tracked on the compass. (default: disabled) Cool mods to use with this (optional): - Ch2 Character Spawner (adds Seekerbot in Creative mode) - Manned Turret Pack (can damage the Seekerbot) Contact me if you want to make your own modded weapons work. How to use in Survival: (note that using mods will disable achievements and garment unlocks) [* Locate your survival save file in this folder %appdata%/Axolot Games/Scrap Mechanic/User/User_#######/Save/Survival [* (optional) Make a backup [* Move the save file into %appdata%/Axolot Games/Scrap Mechanic/User/User_#######/Save [* Relaunch the game [* Your survival world will now appear in the Creative world selection screen, select it [* Click the "Mods" button and enable this mod [* (optional) You can now move the save file back into %appdata%/Axolot Games/Scrap Mechanic/User/User_#######/Save/Survival [* (mandatory) Enjoy How to use in a Custom Game: [* Simply enable it like any other Blocks and Parts mod [* Note that some Custom Games may not be compatible [hr If you like this, feel free to like, favourite and give an award!
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